/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.skillengine.effect;

import com.aionengine.gameserver.model.gameobjects.Creature;
import com.aionengine.gameserver.skillengine.model.Effect;
import com.aionengine.gameserver.utils.ThreadPoolManager;

import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import java.util.concurrent.Future;


/**
 * @author kecimis
 */
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "AbstractOverTimeEffect")
public abstract class AbstractOverTimeEffect extends EffectTemplate {

    @XmlAttribute(required = true)
    protected int checktime;
    @XmlAttribute
    protected boolean percent;
    @XmlAttribute
    protected boolean shared;

    public int getValue() {
        return value;
    }

    @Override
    public void applyEffect(Effect effect) {
        effect.addToEffectedController();
    }

    @Override
    public void startEffect(Effect effect) {
        this.startEffect(effect, null);
    }

    public void startEffect(final Effect effect, AbnormalState abnormal) {
        final Creature effected = effect.getEffected();

        if (abnormal != null) {
            effect.setAbnormal(abnormal.getId());
            effected.getEffectController().setAbnormal(abnormal.getId());
        }
        //TODO figure out what to do with such cases
        if (checktime == 0)
            return;
        try {
            Future<?> task = ThreadPoolManager.getInstance().scheduleAtFixedRate(new Runnable() {

                @Override
                public void run() {
                    onPeriodicAction(effect);
                }
            }, checktime, checktime);
            effect.setPeriodicTask(task, position);
        } catch (Exception e) {
            log.warn("Exception in skillId: " + effect.getSkillId());
            e.printStackTrace();
        }
    }

    public void endEffect(Effect effect, AbnormalState abnormal) {
        if (abnormal != null)
            effect.getEffected().getEffectController().unsetAbnormal(abnormal.getId());
    }

}
